Difference & Individuality: Perspectives of Creation

There are inspirations to be found in so many works that surround us, and not just artistic works. For this reason I wouldn’t be able to really narrow things down to categories of inspiration; if I were asked to. I think it’s definitely important to retain an appreciation for many different types of work and the artists that produce them. Regardless if you like the artists’ style or the work they create, there is something to be learned.

I have always found it inspiring that you can put twenty artists in a room, and tell them to draw the same object…and each one will have their own unique interpretation. It is for this reason that art is such a great medium and that it offers so much for us to learn from. This also allows us to see that the world we live in would be very boring if we all viewed things from the exact same perspectives.

In viewing this statement we also see how much there is to be said about life; as related to art. Even though we all live in the same world and are surrounded by similar environments, we all view things in our own unique way. It doesn’t matter if we are speaking about our next door neighbor or the relative that lives a continent away…perception is unique. This in turn affects the way that we create, imagine, interact, learn…and teach.

By respecting these principles of imagination, individuality and creation there can be great things accomplished; and great boundaries overcome. Originality and inspiration share the same roots as creation and imagination. Without the ability to look at things in new ways, problems could not be solved. Solutions and innovations would be non existent.

I guess the most important lesson to be learned by all this is that we need to remember that different is not bad. It is actually very, very good…and essential to our survival and success.

Till next time, peace.

Publishing in Flash: Simplicity, Size and Graphic Formats

Adobe Flash W.I.P.
“Water Temple” Adobe Flash

Hello again everyone, this article is just covering a few principles on the Adobe Flash platform and publishing methods. This is by no means an in depth review, but provides some pointers.So here we go!

The choices you make when preparing to publish a flash movie can make or break the end product. You can either present the viewer with something enjoyable to interact with, or something appalling.  Successful publishing of flash is dependent on several factors. The major factors being file size, graphic formats, and simplicity. It is the mastery of these factors that ultimately draws the line between amateur and professional.

Before selecting any publishing preferences, you need to know your audience to determine presentation method. Once you can choose your media platform, you are on your way. You must determine what type of quality, aspect ratio, and screen size your media is to be viewed on. Knowing these things early on also allows for more creative freedoms in flash.

The overall concept of simplicity is a key factor as well. To achieve this you must always keep watchful eye on the way you create your flash. Rather than slowing down your performance; you must utilize correct formats, symbol types, and graphics. You can select smaller items in your flash work for conversion to bitmaps. You can also make use of instances to re-use material over and over. These are things that work well for cutting down clutter and simplifying your flash.

Maintaining simplicity in structure and file size utilization is even more important for mobile device publishing. This is when you really need to watch the use of large graphic files, complex tweens, and alpha transparencies as well. In order to reduce the amount of re-drawing on screen, you must take note of these factors. With the new advancements in CS5.5 however, there are great ways to reconfigure and debug your flash for any output as well as mobile.

In conclusion, there are many ways to improve the quality of your publishing with flash. Among the most important are retaining simplicity, and maintaining small file sizes. The best ways to do this will always be to build smart inside of flash. Use the right graphic formats for smaller files; watch out on heavy effect use, transparencies and tweens. If you follow these rules, publishing will be that much more efficient. Until next time..take care & Peace!